Tactic blobs
A two-player game of three-in-a-row where bigger blobs gobble smaller ones. Place a blob, cover a smaller one to hide it, and line up three of your color to win.
Red
Blue
How to play
Two of you, one screen. Red moves, then Blue. Pick a blob from your tray, or one of your own already on the board, and drop it on an empty square or on top of any smaller blob. Three of your blobs in a row, counting only the top of each stack, wins.
The rule set
- Six blobs per player: two each in three sizes, small, medium and large.
- You can place on an empty cell, or on top of any smaller blob, yours or the opponent's.
- You may also move one of your own blobs that is already on the board, which can uncover whatever was sitting underneath it.
- Standard win condition: three in a row of your color, looking only at the top blob of each stack.
- What makes it interesting: the "memory" of what is underneath. The board looks one way but is secretly another way, and the player has to track both.
Where it came from
A game-jam mobile game made at Torshus folkehøyskole, inspired by the Russian variant of tic-tac-toe where bigger pieces eat smaller ones. Quick rounds, one easy rule, surprisingly deep play.
What I got out of it
A reminder that the best game-jam ideas are ones a non-programmer can describe out loud in one sentence. The state model behind this game is tiny (half a screen of code), but the choice space is rich enough that we kept finding new openings in playtests.